Trap
NormalWaking the Dragon
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7306
If this Set card in its owner's control has left the field because of an opponent's effect, and is now in the GY or banished: You can Special Summon 1 monster from your Deck or Extra Deck.
Waking the Dragon — Power Evaluation
Final Score: 45 ± 8 · Confidence: Medium
- Intrinsic: 44.6 · Deck: 45.7 · Meta: provisional
- Primary role: Recovery/Recursion · Secondary: Extender
Why it scores here
Waking the Dragon is a reactive Set Normal Trap: it only converts value when the card leaves the field because of an opponent's effect and goes to the GY or banishment, and then it Special Summons one monster from the Deck or Extra Deck. The score rests on that conditional body, its cheap and splashable slot cost, and the deck inclusion in the sample (1.68 average copies), which confirms accessibility but does not by itself earn power. The 7117 view count and the absence of any combo or searcher evidence earn no points, and the card is not a material body or an interaction piece.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 50 | Needs to be Set from hand, and the sample shows it in all 400 decks at 1.68 average copies, but no combo starter or searched data exists (observed). |
| Combo & Conversion | 35 | Text converts an opponent's effect that removes it into one Special Summon from Deck or Extra Deck, a single extra body that needs opponent help to trigger (inferred). |
| Resource Economy | 50 | A one-card trap cost that returns one monster on trigger, so roughly even card economy with no GY refuel or searches (inferred). |
| Effect & Interaction | 10 | The card itself has no negation or removal; it only rewards the opponent's effect use (verified). |
| Material Utility | 10 | A Trap card cannot be used as material, and the summoned monster comes from the Deck or Extra Deck rather than from this card (verified). |
| Resilience & Flexibility | 30 | It works only from the Set zone and only after an opponent effect moves it off the field, so it is situational and single-zone (inferred). |
| Deck-Building Efficiency | 75 | A non-archetype Normal Trap at 1 to 3 copies with no garnet or lock cost, used in 112 distinct archetypes in the sample (observed). |
Calculation
Weight profile: 0.7 Recovery/Recursion + 0.3 Extender. Intrinsic ≈ 44.6, Deck ≈ 45.7, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Cheap, splashable Normal Trap with no garnet or archetype restriction
- Turns an opponent's effect that removes it into a Special Summon from Deck or Extra Deck
- Broad inclusion across many archetypes in the sample
Weaknesses
- Fully dependent on the opponent using an effect that moves it off the field
- Summons only one monster and never refuels or searches
- No material value and no opponent interaction of its own
Counters / choke points
- Opponent actions that remove the Set card without an effect, such as battle or cost-based removal (inferred)
- Opponent lines that avoid using effects against Set backrow (inferred)
Best use
Reactive Special Summon trap (Recovery/Recursion). Decks: Labrynth, Branded, Dominus, Kaiju, Fiendsmith. Suggested copies: 2.
Evidence & gaps
- Verified: Trap Card, Normal race, legal in TCG, OCG and MasterDuel; Effect text: Set card left the field by opponent effect, in GY or banished, Special Summon 1 monster from Deck or Extra Deck
- Observed: 400 of 400 sampled decks run it, 1.68 average copies, 3 copies in 107 decks; Usage statistics show 100% inclusion in Royal and 66.7% in Solemn
- Inferred: Trigger requires opponent effect cooperation, so it is reactive rather than proactive; Recovery/Recursion primary role with Extender secondary, since its value is one extra body
- Data gaps: no combos supplied, so combo conversion is text-only inference no guide snippet describes this card's role directly; guide mentions are of other cards in the same sections deck data shows 400 of 400 decks running the card, so the sample is likely filtered to decks containing it and the gameplay share is not a prevalence measure usage statistics covers only 2 archetypes no banlist token, assumed 3 copies (unlimited)






